A position appears after the first positive, integrity-checked observation. Rankings refresh within one minute.
Online integrity: No anomalies detected.
Recorded coverage: 11.1% · 30 days. Availability describes recorded checks, not gaps in monitoring.
Score is estimated player-hours over 30 days. More verified activity earns a higher position. Missing or suspicious observations and reported bots add no points.
Server online
Player counts over time
Average online
—
Peak online
—
Online history is collecting
The graph appears as new player data arrives.
09.11.2026 20:37 — 10.11.2026 20:37 UTCBots — dashed line
Gaps mean no data. Counts are reported by the game server.
Average online
1.0
Peak online
1
86420
03.1105.1107.1109.1110.11
03.11.2026 20:37 — 10.11.2026 20:37 UTCBots — dashed line
Gaps mean no data. Counts are reported by the game server.
Average online
1.1
Peak online
3
86420
11.1019.1026.1003.1110.11
11.10.2026 20:37 — 10.11.2026 20:37 UTCBots — dashed line
Gaps mean no data. Counts are reported by the game server.
Average online
1.1
Peak online
3
86420
12.0804.0926.0919.1010.11
12.08.2026 20:37 — 10.11.2026 20:37 UTCDaily averages and recorded peaksBots — dashed line
Gaps mean no data. Counts are reported by the game server.
Ranking movement
Global position · 30 days
— 24 hours
#2100#2654#3208#3762#4316
11.1019.1026.1003.1110.11
Higher means a better position. The 90-day view uses daily closing positions; shorter views use hourly observations. Markers show changes between observations; the badge compares with 24 hours ago. Gaps are not filled.
When to play
Patterns from the last 30 days, without reported bots
Peak hour
18:00–19:00
Active, with room to join
—
Hours observed
68 / 720
00—
01—
02—
031.0
041.0
051.0
061.0
071.0
081.0
091.0
101.1
111.1
121.0
131.0
141.0
151.0
161.0
171.0
181.5
191.2
201.1
211.0
221.0
23—
At least 3 different days are needed for each hour. Best hours have an active crowd and average occupancy below 85%. These are observed patterns, not a guarantee of available places. UTC.