CS 1.6 servers in China
Filter servers by estimated hosting country.
- Servers
- 117
- Online
- 115
- Players without bots
- 672
- Maps
- 81
Results 117
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
103.91.211.118:20076 | 29/32 | zm_de_nuke | Zombie | Online | |
123.207.2.131:29005 | 31/32 | de_kabul_32 | Classic / Public | Online | |
1.15.179.162:29011 | 31/32 | de_kabul_32 | Classic / Public | Online | |
119.91.214.113:29007 | 31/32 | de_kabul_32 | Classic / Public | Online | |
124.221.153.76:29017 | 31/32 | de_kabul_32 | Classic / Public | Online | |
124.221.158.150:29015 | 31/32 | de_kabul_32 | Classic / Public | Online | |
124.220.67.71:29013 | 31/32 | de_kabul_32 | Classic / Public | Online | |
43.143.208.123:29002 | 30/32 | de_dust2 | Classic / Public | Online | |
123.207.2.131:29006 | 28/32 | de_dust2 | Classic / Public | Online | |
101.43.28.187:27016 | 25/32 | de_nuke | Classic / Public | Online | |
103.91.211.118:20077 | 18/32 | zm_cs_militia | Zombie | Online | |
111.229.250.86:27015 | 20/32 | zm_shadow_v1 | Zombie | Online | |
124.221.158.150:29016 | 22/32 | de_dust2 | Classic / Public | Online | |
103.37.44.175:27017 | 20/32 | zn_trap_lg_beta_v1 | Classic / Public | Online | |
124.221.153.76:29018 | 21/32 | de_dust2 | Classic / Public | Online | |
122.227.247.6:27014 | 18/32 | de_inferno | Deathmatch | Online | |
124.223.15.75:6666 | 15/32 | cf_yedao | Classic / Public | Online | |
110.42.10.50:27666 | 13/3210 bots | zm_queseyo_v2 | Zombie | Online | |
111.230.37.123:31888 | 14/20 | de_train | Classic / Public | Online | |
124.222.42.134:6891 | 11/327 bots | de_dust4ever | Classic / Public | Online | |
43.249.193.195:27011 | 10/32 | de_dust2 | Classic / Public | Online | |
43.138.12.25:27017 | 10/26 | de_dust2 | Classic / Public | Online | |
111.231.14.21:27015 | 6/32 | de_inferno | Classic / Public | Online | |
114.66.40.133:27016 | 5/326 bots | zm_camp_holms | Zombie | Online | |
49.232.36.41:27015 | 11/18 | de_nuke | Classic / Public | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Location and connection quality
Country is estimated from the server IP address and can be corrected by a site administrator. IP geolocation is approximate and does not establish the community language or your latency. Compare your in-game ping after connecting.