CS 1.6 servers in United States
Filter servers by estimated hosting country.
- Servers
- 235
- Online
- 209
- Players without bots
- 1342
- Maps
- 119
Results 235
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
23.26.135.150:27052 | 1/15 | rl_arena | Classic / Public | Online | |
23.26.135.150:27066 | 0/20 | de_mirage | Deathmatch | Online | |
23.26.135.150:27069 | 0/12 | de_lite | Mix / competitive | Online | |
23.26.135.150:27063 | 0/15 | de_inferno | Mix / competitive | Online | |
216.173.77.147:27015 | 13/15 | de_mirage | Mix / competitive | Online | |
131.153.96.43:27018 | 0/12 | de_mirage | Mix / competitive | Online | |
45.143.11.212:27015 | 1/32 | bhop_m_skill2 | Bunny hop | Online | |
74.91.113.63:27015 | 1/11 | aim_map | Aim training | Online | |
66.135.29.126:27016 | 1/325 bots | cs_italy | Deathmatch | Online | |
102.129.137.220:27025 | 1/11 | de_dust2 | Mix / competitive | Online | |
23.26.135.135:27018 | 10/16 | de_tuscan | Mix / competitive | Online | |
192.223.24.45:27015 | 1/20 | scout_city | Classic / Public | Online | |
23.26.135.117:27030 | 5/20 | de_mirage_cs2 | Mix / competitive | Online | |
23.26.135.150:27059 | 6/32 | de_dust2_2x2 | Deathmatch | Online | |
23.26.135.150:27065 | 0/20 | gg_snowpool | GunGame | Online | |
108.181.1.219:27018 | 2/325 bots | gg_mini_dust2 | GunGame | Online | |
45.76.62.131:27020 | 0/32 | kzro_jaashsbhop | Kreedz | Online | |
102.129.137.37:27017 | 0/32 | rc2b24_remaster | Multi-mod | Online | |
23.26.135.14:27016 | 0/15 | de_dust2 | Mix / competitive | Online | |
5.161.230.85:30010 | 6/23 | afk_6killer | Classic / Public | Online | |
167.148.161.246:27015 | 0/32 | de_dust2 | Classic / Public | Online | |
45.32.170.216:27015 | 0/32 | as_crazytank | Classic / Public | Online | |
23.230.3.181:27015 | 0/32 | de_dust2_2x2 | Classic / Public | Online | |
23.26.135.150:27053 | 0/26 | deathrun_bajocero | Deathrun | Online | |
23.175.40.99:27015 | 0/282 bots | aim_map_usp | Aim training | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Location and connection quality
Country is estimated from the server IP address and can be corrected by a site administrator. IP geolocation is approximate and does not establish the community language or your latency. Compare your in-game ping after connecting.