CS 1.6 servers in Uzbekistan
Filter servers by estimated hosting country.
- Servers
- 64
- Online
- 62
- Players without bots
- 268
- Maps
- 27
Results 64
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
157.22.146.106:27015 | 32/32 | de_dust2 | Classic / Public | Online | |
195.158.4.109:27015 | 21/32 | de_inferno | Classic / Public | Online | |
84.54.82.234:27015 | 22/32 | de_inferno | Classic / Public | Online | |
213.230.122.76:27015 | 6/32 | de_inferno | Classic / Public | Online | |
83.69.139.164:27015 | 10/32 | de_inferno | Classic / Public | Online | |
157.22.146.187:27015 | 25/32 | de_dust2 | Classic / Public | Online | |
157.22.146.106:27016 | 7/32 | de_dust2 | Classic / Public | Online | |
83.69.139.164:27020 | 11/32 | de_dust2 | Deathmatch | Online | |
212.47.58.40:27015 | 26/32 | de_dust2 | Classic / Public | Online | |
83.69.139.164:27022 | 13/32 | de_inferno | Classic / Public | Online | |
195.158.11.77:27015 | 0/32 | de_dust_2x2 | Classic / Public | Online | |
185.228.90.26:27002 | 13/32 | de_dust2 | Classic / Public | Online | |
94.158.55.141:27001 | 0/32 | de_dust2_2x2 | Mix / competitive | Online | |
94.158.55.140:27025 | 6/32 | de_nuke_2x2 | Classic / Public | Online | |
94.158.55.141:27058 | 6/32 | de_dust2 | Classic / Public | Online | |
185.228.90.26:27022 | 1/32 | de_nuke_2x2 | Classic / Public | Online | |
83.69.139.164:27016 | 0/32 | de_cbble | Classic / Public | Online | |
157.22.130.26:27015 | 5/32 | de_dust2 | Classic / Public | Online | |
195.158.4.108:27051 | 7/20 | zm_compilation | Zombie | Online | |
94.158.55.141:27004 | 1/32 | de_nuke | Classic / Public | Online | |
94.158.55.141:27002 | 8/32 | aim_sk_ak_m4 | Mix / competitive | Online | |
94.158.55.141:27003 | 0/32 | de_dust2 | Mix / competitive | Online | |
198.163.204.190:27020 | 3/32 | de_westwood | Classic / Public | Online | |
94.158.55.141:27059 | 31/32 | de_dust2_3x3 | Deathmatch | Online | |
195.158.4.108:27111 | 0/32 | de_inferno_2x2 | Classic / Public | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Location and connection quality
Country is estimated from the server IP address and can be corrected by a site administrator. IP geolocation is approximate and does not establish the community language or your latency. Compare your in-game ping after connecting.