Deathmatch CS 1.6 servers
Compare maps, reported players and available places.
- Servers
- 418
- Online
- 380
- Players without bots
- 2566
- Maps
- 167
Results 418
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
85.215.234.8:27015 | 0/123 bots | aim_map-arena7 | Deathmatch | Online | |
93.123.16.79:27021 | 0/326 bots | de_snipe_it5 | Deathmatch | Online | |
37.230.210.164:27015 | 0/3220 bots | de_nuke | Deathmatch | Online | |
129.150.44.22:27015 | 0/3220 bots | de_dust2 | Deathmatch | Online | |
108.181.1.219:27020 | 0/328 bots | gg_mariocastle_mt | Deathmatch | Online | |
46.42.18.18:27018 | 0/2010 bots | ka_beams | GunGame | Online | |
45.136.205.40:27015 | 0/32 | de_dust2 | Deathmatch | Online | |
140.238.180.220:27015 | 1/14 | surf_ski_2 | Surf | Online | |
45.144.155.8:27026 | 0/3214 bots | de_dust2 | Deathmatch | Online | |
95.47.161.53:27015 | 0/32 | de_dust2_2x2 | Deathmatch | Online | |
217.156.22.64:27015 | 0/28 | de_dust2 | Deathmatch | Online | |
91.212.121.162:27040 | 0/3220 bots | de_dust2x2 | Deathmatch | Online | |
185.157.244.204:21000 | 0/3211 bots | de_dust2 | Deathmatch | Online | |
62.122.215.107:27016 | 0/322 bots | fy_crossfire | Deathmatch | Online | |
45.235.98.44:27021 | 0/14 | de_nuke | Deathmatch | Online | |
185.97.255.43:27404 | 0/3211 bots | de_mirage_2x2 | Deathmatch | Online | |
46.20.13.4:27015 | 0/3230 bots | de_dust2_long | Deathmatch | Online | |
212.59.18.25:27015 | 0/21 | cs_747 | Deathmatch | Online | |
46.174.52.2:27294 | 0/32 | dm_aztec_maso2 | Deathmatch | Online | |
84.23.35.179:27018 | 0/24 | de_nuke | Deathmatch | Online | |
176.213.142.142:27015 | 0/32 | cs_assault | Deathmatch | Online | |
162.19.220.67:27015 | 0/206 bots | de_nuke | Deathmatch | Online | |
51.89.23.112:27020 | 0/2410 bots | css_dust2x2_go | Deathmatch | Online | |
16.5.7.47:27015 | 0/3220 bots | de_dust2 | Deathmatch | Online | |
202.181.188.140:27014 | 0/32 | de_dust2_2x2 | Deathmatch | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Playing Deathmatch
Fast respawns make Deathmatch useful for aiming practice. Respawn rules and weapon menus vary between servers.
How these servers are classified
Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.