Paintball CS 1.6 servers
Compare maps, reported players and available places.
- Servers
- 23
- Online
- 22
- Players without bots
- 92
- Maps
- 21
Results 23
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
51.38.140.160:27015 | 11/32 | de_dust2_wh | Paintball | Online | |
95.138.193.253:30021 | 14/32 | de_toscana_cso | Paintball | Online | |
134.255.227.12:27016 | 11/32 | cs_estate | Paintball | Online | |
51.77.57.46:27015 | 2/32 | csp_paintball | Paintball | Online | |
217.60.254.253:27015 | 5/32 | de_paintball | Paintball | Online | |
37.221.212.141:27015 | 3/32 | de_magyarisztan | Paintball | Online | |
137.74.7.253:27015 | 1/32 | paintball_buzzkill | Paintball | Online | |
193.33.176.30:27100 | 1/15 | aim_adulation | Paintball | Online | |
5.252.102.181:27015 | 2/32 | de_hell | Paintball | Online | |
87.98.245.229:27017 | 1/322 bots | de_dust4ever | Paintball | Online | |
167.250.71.186:27085 | 10/32 | gg_bside_paintball | Paintball | Online | |
37.114.53.207:27015 | 0/3211 bots | csp_paintball | Paintball | Online | |
88.86.115.150:27023 | 0/16 | fy_buzzfly | Paintball | Online | |
212.81.58.70:27015 | 0/32 | cs_paintball | Paintball | Online | |
37.221.214.32:10042 | 0/12 | de_dust2_xmas | Paintball | Online | |
57.128.195.30:27016 | 0/24 | fy_m3loop | Paintball | Online | |
45.129.181.166:28035 | 0/15 | gg_fy_inferno | Paintball | Online | |
87.98.245.229:27019 | 0/12 | aim_map | Paintball | Online | |
185.47.252.210:27754 | 31/32 | de_storm | Paintball | Online | |
5.57.32.203:27000 | 0/32 | de_dust2_2x2 | Paintball | Online | |
45.144.155.112:27029 | 0/14 | csp_paintball | Paintball | Online | |
212.81.56.65:27015 | 0/322 bots | de_dust2_3x3 | Paintball | Online | |
212.73.137.1:27456 | — | de_dust_karacsony | Paintball | Offline |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Playing Paintball
Paintball weapons and community rules.
How these servers are classified
Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.