CS 1.6 servers
Find a server by mode, map or country.
- Servers
- 4667
- Online
- 4345
- Players without bots
- 20779
- Maps
- 1319
Results 4667
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
45.136.205.188:27015 | 2/32 | rayish_ruins | Hide and seek | Online | |
5.42.223.15:27010 | 0/20 | de_dust2 | Classic / Public | Online | |
45.144.155.91:27017 | 3/3215 bots | de_perfect_inferno | Warcraft 3 | Online | |
45.235.98.44:27015 | 0/32 | de_mirage | Classic / Public | Online | |
79.143.20.202:27001 | 0/32 | de_dust2_2x2 | Aim training | Online | |
193.33.176.250:27015 | 4/21 | bb_basement6 | Base Builder | Online | |
45.144.155.112:27015 | 0/326 bots | de_dust2 | Capture the Flag | Online | |
146.19.215.239:27015 | 17/32 | zm_battleground_foda | Zombie | Online | |
185.107.96.128:27025 | 3/32 | surf_agt_backstage | Surf | Online | |
45.235.98.74:27020 | 0/32 | de_inferno | Classic / Public | Online | |
131.196.196.196:27680 | 5/32 | ze_jurassicpark4 | Zombie Escape | Online | |
194.67.199.20:27016 | 3/17 | de_dust2_2x2 | Deathmatch | Online | |
88.86.115.150:27033 | 3/233 bots | de_cpl_mill | Deathmatch | Online | |
46.174.54.214:27015 | 5/32 | de_dust2_2x2 | Classic / Public | Online | |
64.90.27.50:27005 | 3/3227 bots | cs_assault | Zombie | Online | |
103.39.66.136:27118 | 4/3226 bots | gg_romhouse_20 | Zombie | Online | |
163.5.26.49:27015 | 3/32 | de_nuke2x2 | Classic / Public | Online | |
204.168.228.189:27015 | 9/32 | zm_snow_volta | Zombie | Online | |
45.235.99.105:27057 | 0/32 | css_snow2 | Classic / Public | Online | |
45.235.98.52:27024 | 15/16 | de_tuscan | Mix / competitive | Online | |
194.87.39.159:27143 | 24/32 | de_dust2 | Classic / Public | Online | |
146.19.215.108:27015 | 3/32 | de_nuke2x2 | Classic / Public | Online | |
64.90.27.120:27004 | 4/3226 bots | cs_italy | Zombie | Online | |
5.188.238.15:27015 | 3/20 | surf_pena_peo | Surf | Online | |
45.136.204.215:27015 | 0/32 | de_dust2_2x2 | Classic / Public | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.