CS 1.6 servers in Brazil
Filter servers by estimated hosting country.
- Servers
- 282
- Online
- 273
- Players without bots
- 1442
- Maps
- 113
Results 282
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
131.196.198.52:27248 | 8/32 | de_dust2 | Classic / Public | Online | |
45.146.81.16:27015 | 19/32 | de_dust2 | Classic / Public | Online | |
131.196.198.52:27022 | 15/32 | de_dust2 | Classic / Public | Online | |
131.196.196.44:27015 | 13/32 | de_dust2 | Deathmatch | Online | |
147.15.90.160:27015 | 7/32 | de_dust2 | Classic / Public | Online | |
131.196.198.52:27058 | 5/32 | mini_dust2 | Capture the Flag | Online | |
131.196.198.33:27815 | 16/24 | de_c4 | Capture the Flag | Online | |
104.234.189.183:27507 | 11/32 | de_dust2 | Classic / Public | Online | |
131.196.198.33:27715 | 14/24 | zm_ice_world | Zombie | Online | |
131.196.198.56:27048 | 11/32 | de_dust2 | Classic / Public | Online | |
131.196.198.33:27056 | 13/32 | de_dust2 | Classic / Public | Online | |
131.196.198.52:27060 | 12/22 | aim_headshot | Aim training | Online | |
45.149.153.210:27015 | 13/32 | cs_assault_5053 | Capture the Flag | Online | |
191.6.250.25:27015 | 14/32 | de_dust2 | Classic / Public | Online | |
131.196.196.196:27835 | 8/32 | de_dust2 | Classic / Public | Online | |
177.54.151.114:27050 | 4/32 | de_dust2 | Classic / Public | Online | |
136.248.67.33:27015 | 13/32 | zm_SNOWCOLOURS_2K25 | Zombie | Online | |
198.1.195.224:27250 | 3/3211 bots | zm_luz | Zombie | Online | |
131.196.198.52:27848 | 3/32 | de_dust2 | Classic / Public | Online | |
187.77.48.25:27017 | 10/32 | de_vertigo | Classic / Public | Online | |
104.234.65.245:27200 | 2/32 | ze_staryuki_lg | Zombie Escape | Online | |
131.196.198.56:27025 | 7/32 | de_dust2 | Classic / Public | Online | |
131.196.198.33:27628 | 10/32 | de_dust | Capture the Flag | Online | |
131.196.198.52:27048 | 12/26 | gg_carshow | GunGame | Online | |
131.196.198.52:27756 | 10/24 | de_survivor | Capture the Flag | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Location and connection quality
Country is estimated from the server IP address and can be corrected by a site administrator. IP geolocation is approximate and does not establish the community language or your latency. Compare your in-game ping after connecting.