CS 1.6 servers in Brazil
Filter servers by estimated hosting country.
- Servers
- 282
- Online
- 275
- Players without bots
- 1406
- Maps
- 105
Results 282
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
131.196.198.52:27756 | 12/24 | de_nuke | Capture the Flag | Online | |
198.1.195.224:27038 | 10/26 | de_dust2 | Classic / Public | Online | |
104.234.189.173:27640 | 13/32 | cs_rio | Capture the Flag | Online | |
131.196.198.33:27050 | 11/32 | de_c4 | Capture the Flag | Online | |
200.158.211.61:27018 | 11/16 | fy_snow | Capture the Flag | Online | |
198.89.99.80:27015 | 8/32 | de_dust2_2x2 | Classic / Public | Online | |
200.158.211.61:27016 | 11/16 | de_aztec | Deathmatch | Online | |
104.234.189.173:27020 | 4/32 | de_dust2 | Classic / Public | Online | |
177.54.151.234:27240 | 10/12 | de_dust2 | Classic / Public | Online | |
131.196.198.51:27053 | 0/17 | de_dust2 | Mix / competitive | Online | |
187.127.34.41:27015 | 10/32 | de_dust2 | Classic / Public | Online | |
131.196.198.52:27228 | 9/32 | de_dust2_brazukas | Classic / Public | Online | |
104.234.65.245:27015 | 9/325 bots | de_dust2 | Classic / Public | Online | |
147.15.25.102:27016 | 9/32 | de_dust2 | Classic / Public | Online | |
177.54.151.114:27045 | 7/32 | de_nuke | Classic / Public | Online | |
131.196.198.51:27006 | 0/17 | de_dust2 | Mix / competitive | Online | |
131.196.198.52:27046 | 8/32 | de_dust2 | Classic / Public | Online | |
131.196.198.52:27043 | 8/32 | cs_assault_5053 | Capture the Flag | Online | |
104.234.65.245:27300 | 8/25 | zm_cornered | Zombie | Online | |
187.77.48.25:27020 | 6/16 | fy_snow | AWP | Online | |
131.196.198.52:27015 | 3/322 bots | de_aztec | Classic / Public | Online | |
163.176.144.153:27016 | 1/20 | de_tuscan | Deathmatch | Online | |
177.54.151.234:27244 | 8/32 | zm_LUZ_CSP | Zombie | Online | |
31.97.86.95:27015 | 1/32 | aim_map_usp | Mix / competitive | Online | |
104.234.189.183:27521 | 6/32 | cs_assault_5053 | Capture the Flag | Online |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Location and connection quality
Country is estimated from the server IP address and can be corrected by a site administrator. IP geolocation is approximate and does not establish the community language or your latency. Compare your in-game ping after connecting.