Classic / Public CS 1.6 servers

Compare maps, reported players and available places.

Servers
2406
Online
2203
Players without bots
9974
Maps
363
Counter-Strike 1.6 server results
Server nameAddressPlayersMapModeStatus
37.230.210.64:27015
0/23cs_mansionClassic / PublicOnline
194.93.2.29:27015
3/32de_dust2Classic / PublicOnline
95.181.158.134:27056
3/18de_dust_2_2x2Classic / PublicOnline
87.232.107.17:27015
1/32de_dust2_xmasClassic / PublicOnline
46.174.49.60:27015
2/321 botsde_dust2Classic / PublicOnline
91.211.118.90:27036
2/324 botsde_dust2_2x2Classic / PublicOnline
91.211.118.88:27015
2/32de_dust2_2x2Classic / PublicOnline
177.54.151.234:27048
8/32fy_pool_dayClassic / PublicOnline
95.181.158.147:27042
0/203 botsde_dust_2_2x2Classic / PublicOnline
45.235.98.48:27056
8/16rl_arenaClassic / PublicOnline
62.122.215.44:27016
1/21de_trainClassic / PublicOnline
213.32.37.147:27215
13/32de_dust2_3x3Classic / PublicOnline
37.230.210.225:27015
0/32de_dust2_2x2Classic / PublicOnline
79.143.20.203:27272
0/32de_dust2_2x2Classic / PublicOnline
111.231.14.21:27015
6/32cs_officeClassic / PublicOnline
91.211.118.87:27015
2/16de_dust2Classic / PublicOnline
66.135.29.126:27015
1/32de_dust2Classic / PublicOnline
46.174.55.183:27015
0/32de_dust2_2x2Classic / PublicOnline
194.176.184.80:27015
0/32de_dust2x2Classic / PublicOnline
49.232.36.41:27015
0/18cs_bloodstrikeClassic / PublicOnline
130.0.233.244:27015
2/324 botsde_acropolClassic / PublicOnline
46.174.54.193:27015
0/321 botscs_mansionClassic / PublicOnline
46.174.53.144:27015
1/32de_infernoClassic / PublicOnline
43.248.103.161:27031
6/327 botsde_aztec_30kClassic / PublicOnline
91.211.118.150:27038
2/32$2000$Classic / PublicOnline

Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.

Playing Classic / Public

Round-based Counter-Strike with bomb defusal or hostage rescue. Check the map, available places and password before connecting.

How these servers are classified

Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.