Zombie CS 1.6 servers
Compare maps, reported players and available places.
- Servers
- 509
- Online
- 477
- Players without bots
- 3090
- Maps
- 325
Results 509
| Server name | Address | Players | Map | Mode | Status |
|---|---|---|---|---|---|
213.226.68.25:27178 | 31/32 | cs_arabstreets | Zombie | Online | |
45.235.98.30:27594 | 0/14 | de_inferno | Zombie | Online | |
136.248.67.33:27015 | — | zm_FOX_2K25 | Zombie | Offline | |
91.211.118.77:27046 | — | zm_deko2 | Zombie | Offline | |
45.235.98.44:27025 | — | zm_atomic[zpchile] | Zombie | Offline | |
45.136.7.37:27015 | — | zm_desertcomplex | Zombie | Offline | |
15.235.199.252:27027 | — | ze_atix_assault_u3 | Zombie Escape | Offline | |
134.255.227.12:27015 | — | ze_castle_v1_fix | Zombie Escape | Offline | |
15.235.199.252:27023 | — | ze_jurassicpark4 | Zombie Escape | Offline | |
43.249.193.195:27135 | — | Zm_Deko2 | Zombie | Offline | |
103.39.66.133:27136 | — | sor_zb_double | Zombie | Offline | |
217.156.22.120:27015 | — | de_airstrip | Zombie Escape | Offline | |
34.39.250.192:27015 | — | zm_base_mario_zs | Zombie | Offline | |
193.34.69.229:27013 | — | de_dust2 | Zombie Escape | Offline | |
46.174.52.5:27206 | — | zm_zombust | Zombie | Offline | |
43.248.116.50:40126 | — | Sor_zb_MiniTrain4 | Zombie | Offline | |
91.211.118.156:27019 | — | zm_fdust2x2 | Zombie | Offline | |
162.222.17.43:27035 | — | zm_resident-evil2_click21 | Zombie | Offline | |
5.39.63.207:6727 | — | zm_rs_awaken | Zombie | Offline | |
37.221.214.50:27216 | — | zm_foda | Zombie | Offline | |
57.129.126.63:27034 | — | zm_greylab | Zombie | Offline | |
193.70.80.159:27016 | — | zm_fox | Zombie | Offline | |
193.34.69.229:27019 | — | zm_fox | Zombie | Offline | |
159.195.34.140:27018 | — | zm_cpl_mill_kamp | Zombie | Offline | |
91.211.118.156:27015 | — | as_oilrig | Zombie | Offline |
Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.
Playing Zombie
Zombie servers turn a round into a fight between survivors and infected players. Rules, classes and upgrades differ by community; read the server description and check its current map.
How these servers are classified
Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.