Classic / Public CS 1.6 servers

Compare maps, reported players and available places.

Servers
2393
Online
2189
Players without bots
10536
Maps
368
Counter-Strike 1.6 server results
Server nameAddressPlayersMapModeStatus
46.174.53.111:27015
0/32de_dust2_2x2Classic / PublicOnline
45.136.205.177:27015
2/3210 botsde_dust2_3x3_liteClassic / PublicOnline
91.211.118.34:27015
2/32de_dust2_2x2Classic / PublicOnline
194.87.68.236:27022
31/321 botsde_inferno2seClassic / PublicOnline
194.87.68.236:27024
31/321 botscss_nuke_winterClassic / PublicOnline
62.122.213.167:27015
6/32de_dust2_2x2Classic / PublicOnline
37.230.210.133:27015
1/32de_dust2_2x2Classic / PublicOnline
91.211.118.30:27015
7/32de_dust2_2x2Classic / PublicOnline
91.211.118.43:27015
2/32de_train_2x2Classic / PublicOnline
62.122.215.22:27015
4/3212 botsde_dust2Classic / PublicOnline
185.228.90.26:27002
0/32de_dust2_2x2Classic / PublicOnline
78.141.88.213:27020
12/32de_rats2_2002Classic / PublicOnline
193.34.212.139:27015
12/14de_alexandraClassic / PublicOnline
46.174.52.252:27015
2/3214 botsde_dust2Classic / PublicOnline
46.174.48.102:27015
0/32de_dust2_2x2Classic / PublicOnline
91.211.118.128:27015
1/32de_dust2_2x2Classic / PublicOnline
131.196.198.56:27025
24/32de_dust2Classic / PublicOnline
111.230.37.123:31888
14/20de_infernoClassic / PublicOnline
79.143.20.203:27020
1/32de_dust2Classic / PublicOnline
46.174.48.205:27015
0/32de_dust2Classic / PublicOnline
135.125.212.29:27015
1/32de_dust2Classic / PublicOnline
81.181.244.19:27015
5/32de_dust2x2Classic / PublicOnline
46.174.52.11:27201
1/32cs_mansionClassic / PublicOnline
62.122.214.184:27015
0/32de_dust2Classic / PublicOnline
62.122.213.114:27015
2/32de_dust2_2x2Classic / PublicOnline

Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.

Playing Classic / Public

Round-based Counter-Strike with bomb defusal or hostage rescue. Check the map, available places and password before connecting.

How these servers are classified

Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.