Classic / Public CS 1.6 servers

Compare maps, reported players and available places.

Servers
2393
Online
2187
Players without bots
13792
Maps
380
Counter-Strike 1.6 server results
Server nameAddressPlayersMapModeStatus
185.34.52.86:27015
1/325 botsfy_pool_dayClassic / PublicOnline
91.224.117.74:27395
1/28de_dust2Classic / PublicOnline
95.181.158.147:27057
0/11de_rats_1337_32Classic / PublicOnline
149.202.87.35:27016
0/322 botsafk_6killerClassic / PublicOnline
37.230.228.211:27016
1/32de_dust2_2x2Classic / PublicOnline
81.0.217.184:27020
1/305 botsde_nukeClassic / PublicOnline
85.239.155.76:27037
1/32de_dust2Classic / PublicOnline
37.230.228.251:27015
1/32de_dust2Classic / PublicOnline
91.211.118.84:27045
3/1810 botsde_cbbleClassic / PublicOnline
79.143.20.202:22222
0/32$2000$Classic / PublicOnline
91.211.118.84:27066
8/32de_train_2x2Classic / PublicOnline
135.125.156.3:27015
0/14boost_crackhouseClassic / PublicOnline
93.191.11.213:27048
1/32de_dust2_shortClassic / PublicOnline
110.42.10.50:27215
1/32ttt_roomsimpsonClassic / PublicOnline
77.91.114.149:27015
6/20de_dust2Classic / PublicOnline
72.62.3.101:27015
1/32de_dust2_2x2Classic / PublicOnline
145.239.237.104:27130
1/2814 botsfy_pool_day2Classic / PublicOnline
141.95.154.67:27031
1/324 botsde_remainsClassic / PublicOnline
37.230.162.232:27016
1/32de_dustClassic / PublicOnline
46.174.50.224:27015
1/32de_dust2Classic / PublicOnline
81.0.217.177:27771
1/126 botsfy_snowClassic / PublicOnline
195.80.163.254:27012
1/22de_dust2_nightClassic / PublicOnline
46.174.49.29:27204
0/172 botsfy_pool_dayClassic / PublicOnline
91.134.123.42:27030
4/21cs_militiaClassic / PublicOnline
217.11.249.93:27761
1/127 botsde_dust2Classic / PublicOnline

Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.

Playing Classic / Public

Round-based Counter-Strike with bomb defusal or hostage rescue. Check the map, available places and password before connecting.

How these servers are classified

Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.