Classic / Public CS 1.6 servers

Compare maps, reported players and available places.

Servers
2413
Online
2203
Players without bots
14389
Maps
385
Counter-Strike 1.6 server results
Server nameAddressPlayersMapModeStatus
46.174.50.224:27015
1/32de_dust2Classic / PublicOnline
81.0.217.177:27771
1/126 botsfy_buzzkill2009Classic / PublicOnline
195.80.163.254:27012
1/22de_dust2_llapiClassic / PublicOnline
91.134.123.42:27030
1/21cs_militiaClassic / PublicOnline
46.174.49.29:27204
0/172 botsfy_pool_dayClassic / PublicOnline
217.11.249.93:27761
1/127 botsde_dust2Classic / PublicOnline
37.230.162.152:27015
0/32fy_snowClassic / PublicOnline
193.33.176.16:27015
1/5de_nukeClassic / PublicOnline
46.174.50.140:27015
0/32$2000$Classic / PublicOnline
88.86.115.150:27032
1/15fy_sniperzoneClassic / PublicOnline
186.138.12.114:27017
1/32fy_pool_dayClassic / PublicOnline
91.206.30.147:27016
0/32de_dust2Classic / PublicOnline
186.138.12.114:27020
1/32de_dust2_largo32Classic / PublicOnline
195.80.163.254:27022
1/12fy_999Classic / PublicOnline
185.80.130.75:27016
1/21cs_maxClassic / PublicOnline
186.138.12.114:27016
1/32de_dust2_largo_y_maClassic / PublicOnline
91.211.118.49:27023
0/22$2000$Classic / PublicOnline
88.86.115.150:27080
1/15scoutzknivez_oasisClassic / PublicOnline
46.174.52.16:27224
1/10de_dust2x2Classic / PublicOnline
192.223.24.45:27015
1/20cs_assault_crayolaClassic / PublicOnline
43.249.193.195:27054
1/322 botsde_trainClassic / PublicOnline
43.249.193.195:27058
1/32de_trainClassic / PublicOnline
186.138.12.114:27018
1/32cs_familyguyClassic / PublicOnline
152.89.199.84:27044
0/201 botsde_dust2_2x2Classic / PublicOnline
91.211.118.136:27020
1/32$2000$Classic / PublicOnline

Players exclude reported bots. Ranking counts checked player-hours over 30 days; missing or suspicious observations add no points. Read our methodology.

Playing Classic / Public

Round-based Counter-Strike with bomb defusal or hostage rescue. Check the map, available places and password before connecting.

How these servers are classified

Modes are detected from the server name, game description, map and public settings, or selected by a verified owner or administrator. Compatible modes can be combined. The source is shown on each server page; check the community rules for exact gameplay settings.